MuseV

Maintainer: TMElyralab

Total Score

83

Last updated 5/28/2024

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PropertyValue
Run this modelRun on HuggingFace
API specView on HuggingFace
Github linkNo Github link provided
Paper linkNo paper link provided

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Model overview

MuseV is a diffusion-based virtual human video generation framework developed by TMElyralab. It supports infinite-length and high-fidelity virtual human video generation using a novel Visual Conditioned Parallel Denoising scheme. The model is compatible with the Stable Diffusion ecosystem, including base models, LoRAs, and ControlNets. It also supports various multi-reference image techniques like IPAdapter, ReferenceOnly, ReferenceNet, and IPAdapterFaceID.

Similar models like I2VGen-XL and text-to-video-ms-1.7b from Ali-ViLab also focus on high-quality video generation, but MuseV is specifically designed for virtual human video generation.

Model inputs and outputs

Inputs

  • Image: The model can take an image as input and generate a virtual human video based on it.
  • Text: The model can generate a virtual human video based on a text prompt describing the desired content.
  • Video: The model can take a video as input and generate a new virtual human video based on it.

Outputs

  • Virtual human video: The model outputs a virtual human video that matches the input image, text, or video.

Capabilities

MuseV can generate virtual human videos of infinite length with high fidelity. The model's parallel denoising scheme allows it to generate videos without the typical artifacts or discontinuities seen in other video generation models. The model's compatibility with the Stable Diffusion ecosystem also enables versatile applications, such as conditioning on various visual cues or adapting the model to specific domains through techniques like LoRA.

What can I use it for?

MuseV can be useful for a variety of applications, such as virtual character animation, interactive virtual experiences, and content creation for games, films, or marketing. The model's ability to generate high-quality virtual human videos can be particularly valuable in industries like entertainment, gaming, and advertising, where realistic virtual characters are in high demand.

Things to try

One interesting aspect of MuseV is its ability to generate virtual human videos of infinite length. This can be particularly useful for creating long-form virtual experiences or narratives. Additionally, exploring the model's compatibility with Stable Diffusion techniques like LoRA and ControlNet could lead to interesting customizations and adaptations for specific use cases.



This summary was produced with help from an AI and may contain inaccuracies - check out the links to read the original source documents!

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