SD_PixelArt_SpriteSheet_Generator

Maintainer: Onodofthenorth

Total Score

404

Last updated 5/28/2024

🎲

PropertyValue
Run this modelRun on HuggingFace
API specView on HuggingFace
Github linkNo Github link provided
Paper linkNo paper link provided

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Model overview

The SD_PixelArt_SpriteSheet_Generator model, created by Onodofthenorth, is a Stable Diffusion checkpoint that allows you to generate pixel art sprite sheets from four different angles. This model can be used to create consistent character views by merging it with another model trained on specific imagery. The output requires some post-processing, such as removing the background and scaling, to achieve the desired pixel art look.

The model can be compared to similar pixel art models like the Stable_Diffusion_VoxelArt_Model and the All-In-One-Pixel-Model, which also leverage Stable Diffusion to generate pixel-based art in various styles.

Model inputs and outputs

Inputs

  • Prompt: A text prompt that describes the desired pixel art sprite sheet, such as "PixelartFSS", "PixelartRSS", "PixelartBSS", or "PixelartLSS" to generate the front, right, back, or left view, respectively.

Outputs

  • Pixel art sprite sheet: The model generates a pixel art sprite sheet from the provided prompt, with four different views of the character or object.

Capabilities

The SD_PixelArt_SpriteSheet_Generator model can be used to create consistent pixel art sprite sheets, which can be helpful for game development, character design, and other pixel art-related projects. By merging the model with another model trained on specific imagery, users can generate character views that maintain a consistent visual style.

What can I use it for?

The SD_PixelArt_SpriteSheet_Generator model can be a valuable tool for game developers, character artists, and anyone interested in creating pixel art. The ability to generate consistent sprite sheets from different angles can streamline the character creation process and provide a starting point for further refinement and editing.

Additionally, the model's capabilities can be extended by incorporating it into various creative workflows, such as using the generated sprite sheets as a basis for animation, integrating them into game engines, or utilizing them as inspiration for other pixel art projects.

Things to try

One interesting aspect of the SD_PixelArt_SpriteSheet_Generator model is the ability to merge it with another model trained on specific imagery, such as the model trained on the maintainer's wife. This approach can help create a more consistent and personalized character across the different views, adding to the model's versatility.

Users can also experiment with adjusting the settings in the img2img process to fine-tune the generated sprite sheets, ensuring the desired level of detail and visual style. Additionally, exploring ways to automate the post-processing steps, such as background removal and scaling, could further streamline the workflow and make the model more user-friendly.



This summary was produced with help from an AI and may contain inaccuracies - check out the links to read the original source documents!

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